Visit Cheatinfo for more Cheat Codes, FAQs or Tips! Help out other players on the PC by adding a cheat or secret that you know! Submit your codes! Having Codes, cheat, hints, tips, trainer or tricks we dont have yet? Now you can only edit the save file to be able to hack this game To hack with the cheat engine program due to the new save function, Thing u can do is hack it with Cheat Engine. In the process of trying to bypass the new save data meachanism that So far there are no cheats at all for the game and some people are Stick Ranger - Flash Game Cheats, Codes, Hints and Walkthroughs for PC Games. As of ver11.2, the Arms item that costs the most G to upgrade to Max LV (also the highest upgrade cost of all items) is the Light Knuckle, which costs 6000 G to upgrade to Max LV.Stick Ranger - Flash Game Cheats, Cheat Codes, Hints, Tips.Upgrading allows multiple pellets to be fired in a spread at once, and at max LV up to 13 pellets can be fired at once. Note: Fires a pellet that poisons monsters on contact. Max AT after upgrades are rounded down to the nearest integer. Note: An upgraded Spear which can hit three monsters at once. Note: A sword that deals splash damage against all monsters. ![]() Note: Functionally the same as Light Knuckle but with changed AT and ATR. At Max LV AT becomes 8-12 and each pellet lasts for 5.5s. The pellet lasts for 2.5s and has a burn rate of 5%. Note: Shoots a pellet which drops to the ground and bounces on terrain. At Max LV BAT becomes 4-6 with the orange arrow lasting for 10s. The orange arrow has a burn rate of 3.33% and lasts for 2s. Upon hitting a monster or terrain releases an orange arrow which follows the original arrow's path in a reduced speed, reflects off terrain, and deals fire damage. Note: Shoots an arrow that deals no damage. At Max LV each attack releases 3 sparks at once. Each attack creates sparks which produces 2 sparks of the same AT towards another monster if it hits a monster. Note: Essentially an upgraded Light Glove. Note: Essentially an upgraded Power Glove. At Max LV 7 needles are released at once. Note: Releases 3 needles from the spear as the main attack. Note: An upgraded Sword which can hit two monsters at once. Stats after upgrades are rounded down to the nearest integer, and at max LV AT becomes 1-20 ×3. Due to the attack mode spreading the 2 sparks from the actual target this weapon can be inaccurate until the max LV upgrade is obtained where the extra spark is aimed towards the intended target. Note: First weapon to give 2 charge per shot. AT after upgrades are rounded down to the nearest integer, and at max LV AT becomes 15-15. Upon hitting a monster or terrain releases a cloud which poisons enemies for 2s. Note: Fires pellets which home into monsters and slows monsters for 2s. Upon hitting a monster or terrain releases a fire which has a burn rate of 3.33% and lasts for 2s. The spark creates another spark of the same AT towards another monster if it hits a monster. Note: Releases a spark along the striking direction of the spear. ![]() Before ver4.7 this weapon releases 20 blazes instead. Blazes have a burn rate of 1.67% and last for 1s. Note: Releases 3 blazes which deal fire damage. At max LV AT is reduced to 1-5 but each attack fires 5 pellets. Note: Fires pellets which home into monsters. Note: Min AT after upgrades are rounded down to the nearest integer. Note: Max AT after upgrades are rounded down to the nearest integer. Min AT after upgrades are rounded down to the nearest integer. Note: Unlike swords in the original Stick Ranger, this weapon is dual-wielded and does not deal splash damage.
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